head to head
Fallout: New Vegas asks more than Suikoden II, and the gap is execution.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
One of the deepest classic JRPGs, where party optimization and precise recruitment routing unlock its full richness.
Fallout: New Vegas leans Optimization (Pure Optimization); Suikoden II leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Fallout: New Vegas
Shooter inputs with VATS assist
Suikoden II
Menu combat; duel minigame has mild timing
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Fallout: New Vegas
Scripted factions and enemies
Suikoden II
All enemies scripted; no player-modeling AI
Suikoden II leans a little harder on variance, though the gap is small.
Fallout: New Vegas
Some loot and crit RNG
Suikoden II
Rune drop RNG and recruitment trigger timing add light variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Suikoden II
Party comp, rune combos, and duel answer memorization are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.