head to head
Tom Clancy's The Division asks more than Fallout: New Vegas, and the gap is reads.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A cover-based looter shooter where the spreadsheet of gear builds outweighs the gunplay.
Fallout: New Vegas leans Optimization (Pure Optimization); Tom Clancy's The Division leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Shooter inputs with VATS assist
Tom Clancy's The Division
Cover shooting matters but bullet-sponge TTK softens aim skill
Tom Clancy's The Division leans clearly harder on reads.
Fallout: New Vegas
Scripted factions and enemies
Tom Clancy's The Division
Dark Zone PvP adds real human betrayal and prediction
Tom Clancy's The Division leans clearly harder on variance.
Fallout: New Vegas
Some loot and crit RNG
Tom Clancy's The Division
Loot rolls gate power; drops are dice
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Tom Clancy's The Division
Gear builds, talents, and DPS math dominate endgame
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.