head to head
FalloutvsHobo: Tough Life
Fallout leans Optimization (Pure Optimization); Hobo: Tough Life leans Optimization (Pure Optimization).
FalloutHobo: Tough Life
Axis by axis
Execution1 vs 2
Hobo: Tough Life leans harder on execution: Survival is menus and walking, not reflexes
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 7
Fallout leans harder on optimization: SPECIAL builds and quest routing are deeply solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

