head to head

Fantastic Dizzy cover artvsTomb Raider cover art

Fantastic DizzyvsTomb Raider

Fantastic Dizzy leans Optimization (Practiced Mastery); Tomb Raider leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
Fantastic DizzyTomb Raider

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization6 vs 7

Tomb Raider leans harder on optimization: Levels are spatial puzzles with solvable routes

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fantastic Dizzy

full breakdown

Tomb Raider