head to head

Fantasy Life i: The Girl Who Steals Time cover artvsSouth Park: The Stick of Truth cover art

Fantasy Life i: The Girl Who Steals TimevsSouth Park: The Stick of Truth

Fantasy Life i: The Girl Who Steals Time leans Optimization (Pure Optimization); South Park: The Stick of Truth leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
Fantasy Life i: The Girl Who Steals TimeSouth Park: The Stick of Truth

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Fantasy Life i: The Girl Who Steals Time leans harder on variance: crafting and loot randomness

Optimization7 vs 6

Fantasy Life i: The Girl Who Steals Time leans harder on optimization: life/job progression, crafting systems

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fantasy Life i: The Girl Who Steals Time

full breakdown

South Park: The Stick of Truth