head to head

Fantasy Life i: The Girl Who Steals Time cover artvsThe Outer Worlds cover art

Fantasy Life i: The Girl Who Steals TimevsThe Outer Worlds

Fantasy Life i: The Girl Who Steals Time leans Optimization (Pure Optimization); The Outer Worlds leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
Fantasy Life i: The Girl Who Steals TimeThe Outer Worlds

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 1

The Outer Worlds leans harder on reads: Scripted enemies

Variance3 vs 2

Fantasy Life i: The Girl Who Steals Time leans harder on variance: crafting and loot randomness

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fantasy Life i: The Girl Who Steals Time

full breakdown

The Outer Worlds