head to head
Fantasy Life i: The Girl Who Steals TimevsThe Outer Worlds
Fantasy Life i: The Girl Who Steals Time leans Optimization (Pure Optimization); The Outer Worlds leans Optimization (Pure Optimization).
Fantasy Life i: The Girl Who Steals TimeThe Outer Worlds
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 1
The Outer Worlds leans harder on reads: Scripted enemies
Variance3 vs 2
Fantasy Life i: The Girl Who Steals Time leans harder on variance: crafting and loot randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

