head to head
Fantasy World DizzyvsMetroid II: Return of Samus
Fantasy World Dizzy leans Optimization (Pure Optimization); Metroid II: Return of Samus leans Optimization (Pure Optimization).
Fantasy World DizzyMetroid II: Return of Samus
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Metroid II: Return of Samus leans harder on variance: Disorienting unknown caverns until mapped.
Optimization8 vs 7
Fantasy World Dizzy leans harder on optimization: Inventory puzzles and item sequencing are the core challenge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

