head to head

Fantasy World Dizzy cover artvsMetroid II: Return of Samus cover art

Fantasy World DizzyvsMetroid II: Return of Samus

Fantasy World Dizzy leans Optimization (Pure Optimization); Metroid II: Return of Samus leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE1 /10OPTIMIZATION8 /10
Fantasy World DizzyMetroid II: Return of Samus

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Metroid II: Return of Samus leans harder on variance: Disorienting unknown caverns until mapped.

Optimization8 vs 7

Fantasy World Dizzy leans harder on optimization: Inventory puzzles and item sequencing are the core challenge

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fantasy World Dizzy

full breakdown

Metroid II: Return of Samus