head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A maze shoot-em-up testing navigation timing and weapon-shop optimization.

Execution · Practiced Mastery
A stylish Shibuya action RPG where dead teens fight for a second chance at life.
Fantasy Zone: The Maze leans Execution (Practiced Mastery); The World Ends with You leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fantasy Zone: The Maze
Shooting and dodging through mazes needs timing
The World Ends with You
Frantic stylus combat juggling two characters at once
Fantasy Zone: The Maze leans a little harder on reads, though the gap is small.
Fantasy Zone: The Maze
Enemies follow fixed patterns, not adapting
The World Ends with You
Noise enemies use fixed attack patterns
Fantasy Zone: The Maze leans a little harder on variance, though the gap is small.
Fantasy Zone: The Maze
Enemy spawns add minor randomness
The World Ends with You
Pin drops random until rates are known
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fantasy Zone: The Maze
Maze routing and shop weapon buys drive scores
The World Ends with You
Pin evolution, threads, and difficulty tuning reward system mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.