head to head
Grand Theft Auto V asks more than Far Cry 2, and the gap is reads.

Execution · Practiced Mastery
A gritty African shooter where systemic chaos roughens every firefight.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.
Far Cry 2 leans Execution (Practiced Mastery); Grand Theft Auto V leans Execution (Practiced Mastery).
Far Cry 2 leans a little harder on execution, though the gap is small.
Far Cry 2
Gunplay with degrading, jamming weapons
Grand Theft Auto V
Driving and shooting demand decent inputs.
Grand Theft Auto V leans clearly harder on reads.
Far Cry 2
Mercenary AI is mappable
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Far Cry 2 leans a little harder on variance, though the gap is small.
Far Cry 2
Malaria, jams, and fire spread inject chaos
Grand Theft Auto V
Some mission and lobby randomness.
Far Cry 2 leans a little harder on optimization, though the gap is small.
Far Cry 2
Loadout and route planning across hostile terrain
Grand Theft Auto V
Heists, money loops, builds learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.