head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
The template Far Cry: outposts, predators, and a tropical sandbox.

Optimization · Practiced Mastery
San Francisco hacker sandbox blending stealth, drones, and toy gadgets.
Far Cry 3 leans Execution (Practiced Mastery); Watch Dogs 2 leans Optimization (Practiced Mastery).
Far Cry 3 leans a little harder on execution, though the gap is small.
Far Cry 3
Shooting and stealth fundamentals matter.
Watch Dogs 2
Shooting and driving moderate input demands.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Far Cry 3
Pirate AI uses fixed alert patterns.
Watch Dogs 2
Enemy AI scripted; some PvP invasions exist.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Far Cry 3
Wildlife and outpost spawns randomized.
Watch Dogs 2
Hack outcomes and patrols vary mildly.
Watch Dogs 2 leans a little harder on optimization, though the gap is small.
Far Cry 3
Skill trees and weapon mods quickly mastered.
Watch Dogs 2
Gadgets, hacks, mission approaches solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.