head to head
Far Cry 4vsMechWarrior 2: 31st Century Combat
Far Cry 4 leans Execution (Practiced Mastery); MechWarrior 2: 31st Century Combat leans Optimization (Practiced Mastery).
Far Cry 4MechWarrior 2: 31st Century Combat
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
MechWarrior 2: 31st Century Combat leans harder on reads: Scripted clan AI, no player modeling
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 7
MechWarrior 2: 31st Century Combat leans harder on optimization: Mechlab tonnage, heat, and loadout puzzles dominate mastery
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

