head to head
Far Cry 4vsMetal Gear Solid 2: Sons of Liberty
Far Cry 4 leans Execution (Practiced Mastery); Metal Gear Solid 2: Sons of Liberty leans Optimization (Practiced Mastery).
Far Cry 4Metal Gear Solid 2: Sons of Liberty
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Metal Gear Solid 2: Sons of Liberty leans harder on reads: Guards radio for backup on scripted triggers, not adaptive tactics
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 7
Metal Gear Solid 2: Sons of Liberty leans harder on optimization: Chokepoint memorisation and radar manipulation are learnable and repeatable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

