head to head
Far Cry 4vsMetal Gear Solid 3: Snake Eater
Far Cry 4 leans Execution (Practiced Mastery); Metal Gear Solid 3: Snake Eater leans Optimization (Practiced Mastery).
Far Cry 4Metal Gear Solid 3: Snake Eater
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Metal Gear Solid 3: Snake Eater leans harder on reads: The Cobra unit fights with scripted abilities; no real-time player profiling
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 8
Metal Gear Solid 3: Snake Eater leans harder on optimization: Camo pattern matching and boss moveset mastery are fully learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

