head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Open-world Stone Age action game about hunting and conquering tribal outposts with tamed beasts.

Execution · Practiced Mastery
A martial arts career simulation and fighting game.
Far Cry Primal leans Execution (Practiced Mastery); Karate Master 2 Knock Down Blow leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Far Cry Primal
Bow aim, melee timing, beast control under pressure
Karate Master 2 Knock Down Blow
fighting mechanics need timing and reaction
Karate Master 2 Knock Down Blow leans a little harder on reads, though the gap is small.
Far Cry Primal
Scripted tribal AI never models the player
Karate Master 2 Knock Down Blow
AI opponents follow fixed patterns, minor adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Far Cry Primal
Wildlife encounters and patrol spawns are random
Karate Master 2 Knock Down Blow
match outcomes have some randomness
Karate Master 2 Knock Down Blow leans a little harder on optimization, though the gap is small.
Far Cry Primal
Outpost routes, crafting economy, beast taming order
Karate Master 2 Knock Down Blow
career training and build optimization matters
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.