head to head
Far CryvsHrot
Far Cry leans Execution (Practiced Mastery); Hrot leans Execution (Pure Mechanics).
Far CryHrot
Axis by axis
Execution7 vs 8
Hrot leans harder on execution: Quake-style aiming under dense enemy pressure demands clean motor execution
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Hrot leans harder on variance: Dense enemy placement and secrets are opaque on first play
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

