head to head
Far CryvsSeaquest
Far Cry leans Execution (Practiced Mastery); Seaquest leans Execution (Pure Mechanics).
Far CrySeaquest
Axis by axis
Execution7 vs 8
Seaquest leans harder on execution: Shooting, dodging and oxygen timing demand quick hands
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Seaquest leans harder on variance: Enemy spawn timing has arcade randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

