head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
Quiet side-scrolling journey piloting a land-ship across a dried-out sea.

Optimization · Pure Optimization
Solving fixed light-and-shadow coordination puzzles at a forgiving narrative pace.
FAR: Lone Sails leans Optimization (Pure Optimization); Shady Part of Me leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
FAR: Lone Sails
Light platforming and timely lever pulls
Shady Part of Me
Gentle platforming with rewind removes any twitch pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
FAR: Lone Sails
No opponent of any kind
Shady Part of Me
No opponent - a solo narrative puzzle journey
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
FAR: Lone Sails
Mostly fixed obstacles, minor unknowns first run
Shady Part of Me
Puzzles are fixed and fully visible once reached
Shady Part of Me leans a little harder on optimization, though the gap is small.
FAR: Lone Sails
Fuel management and ship-routine efficiency are the game
Shady Part of Me
Coordinating girl and shadow through light logic is the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.