head to head

Farthest Frontier cover artvsTotally Accurate Battle Simulator cover art

Farthest FrontiervsTotally Accurate Battle Simulator

Farthest Frontier leans Optimization (Pure Optimization); Totally Accurate Battle Simulator leans Optimization (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION8 /10
Farthest FrontierTotally Accurate Battle Simulator

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 5

Even - both lean on variance about the same.

Optimization8 vs 7

Farthest Frontier leans harder on optimization: Crop rotation, food variety, and building placement are deeply solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Farthest Frontier

full breakdown

Totally Accurate Battle Simulator