head to head
Fatal Frame II: Crimson ButterflyvsHalf-Life
Fatal Frame II: Crimson Butterfly leans Execution (Practiced Mastery); Half-Life leans Execution (Practiced Mastery).
Fatal Frame II: Crimson ButterflyHalf-Life
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Fatal Frame II: Crimson Butterfly leans harder on reads: Ghosts follow scripted approach patterns, not player-adaptive AI
Variance3 vs 2
Fatal Frame II: Crimson Butterfly leans harder on variance: Ghost randomness in free-roam sections adds unknown-timing variance
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

