head to head

Fatal Frame II: Crimson Butterfly cover artvsThe Last of Us Part II cover art

Fatal Frame II: Crimson ButterflyvsThe Last of Us Part II

Fatal Frame II: Crimson Butterfly leans Execution (Practiced Mastery); The Last of Us Part II leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE3 /10OPTIMIZATION6 /10
Fatal Frame II: Crimson ButterflyThe Last of Us Part II

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 2

Fatal Frame II: Crimson Butterfly leans harder on variance: Ghost randomness in free-roam sections adds unknown-timing variance

Optimization6 vs 5

Fatal Frame II: Crimson Butterfly leans harder on optimization: Ghost weakpoints, film management and route knowledge are optimisable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fatal Frame II: Crimson Butterfly

full breakdown

The Last of Us Part II