head to head
Fatal Frame: Mask of the Lunar EclipsevsMetroid
Fatal Frame: Mask of the Lunar Eclipse leans Optimization (Practiced Mastery); Metroid leans Optimization (Practiced Mastery).
Fatal Frame: Mask of the Lunar EclipseMetroid
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Fatal Frame: Mask of the Lunar Eclipse leans harder on variance: Ghost appearances and island layout hide information first run
Optimization7 vs 6
Fatal Frame: Mask of the Lunar Eclipse leans harder on optimization: Lens upgrades and encounter patterns are mappable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

