head to head
Fear & HungervsYu-Gi-Oh! Forbidden Memories
Fear & Hunger leans Variance (Systems & Chaos); Yu-Gi-Oh! Forbidden Memories leans Optimization (Systems & Chaos).
Fear & HungerYu-Gi-Oh! Forbidden Memories
Axis by axis
Execution1 vs 0
Fear & Hunger leans harder on execution: Turn-based menus, no physical ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance8 vs 7
Fear & Hunger leans harder on variance: Coin flips and hidden rules decide lives blind
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

