head to head
Fears to Fathom: Carson HousevsVisage
Fears to Fathom: Carson House leans Variance (Systems & Chaos); Visage leans Variance (Light / Casual).
Fears to Fathom: Carson HouseVisage
Axis by axis
Execution1 vs 2
Visage leans harder on execution: Slow movement and item use.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Fears to Fathom: Carson House leans harder on variance: Unknown scripted events make the first run tense
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

