head to head

Fears to Fathom: Woodbury Getaway cover artvsMurdered: Soul Suspect cover art

Fears to Fathom: Woodbury GetawayvsMurdered: Soul Suspect

Fears to Fathom: Woodbury Getaway leans Variance (Systems & Chaos); Murdered: Soul Suspect leans Optimization (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION3 /10
Fears to Fathom: Woodbury GetawayMurdered: Soul Suspect

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Fears to Fathom: Woodbury Getaway leans harder on variance: Scripted-but-unknown scares carry the tension on a first playthrough

Optimization3 vs 4

Murdered: Soul Suspect leans harder on optimization: Deduction sequences are guided puzzles with known answers

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fears to Fathom: Woodbury Getaway

full breakdown

Murdered: Soul Suspect