head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Stick-skill football where beating a human means out-predicting their habits.

Execution · Competitive PvP
A fast-paced online football game emphasizing mechanical ball control and outplaying opposing players.
FIFA 14 leans Execution (Competitive PvP); Rematch leans Execution (Competitive PvP).
Rematch leans a little harder on execution, though the gap is small.
FIFA 14
First-touch timing, dribbling and finishing are mechanical skill
Rematch
tight ball control, shooting, and movement skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 14
Online opponents adapt their defending and attacking patterns
Rematch
reading human opponents' positioning and passing lanes
FIFA 14 leans a little harder on variance, though the gap is small.
FIFA 14
Deflections, refs and ball physics add match-level chaos
Rematch
ball physics bounces add minor unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 14
Formations, squad building and meta tactics sit underneath
Rematch
team formations and tactics are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.