head to head
Super Smash Bros. Melee asks more than FIFA 14, and the gap is execution.

Execution · Competitive PvP
Stick-skill football where beating a human means out-predicting their habits.

Execution · Competitive PvP
A platform fighter with one of the highest execution ceilings in any competitive game, layered on top of deep human reads.
FIFA 14 leans Execution (Competitive PvP); Super Smash Bros. Melee leans Execution (Competitive PvP).
Super Smash Bros. Melee leans clearly harder on execution.
FIFA 14
First-touch timing, dribbling and finishing are mechanical skill
Super Smash Bros. Melee
Wavedashing, L-cancels, and tech-chasing set an extreme physical ceiling
Super Smash Bros. Melee leans clearly harder on reads.
FIFA 14
Online opponents adapt their defending and attacking patterns
Super Smash Bros. Melee
Reading DI choices and opponent adaptive habits is constant and non-convergent
FIFA 14 leans a little harder on variance, though the gap is small.
FIFA 14
Deflections, refs and ball physics add match-level chaos
Super Smash Bros. Melee
Stage hazard RNG and spawn positions add marginal chaos
Super Smash Bros. Melee leans clearly harder on optimization.
FIFA 14
Formations, squad building and meta tactics sit underneath
Super Smash Bros. Melee
Character matchup tiers and optimal movement routing are deeply studied
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.