head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
Stick execution and opponent reading within football's bounded chaos.

Execution · Competitive PvP
Free-to-play hero shooter where loadout cards customize champions in objective team fights.
FIFA 15 leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 15
Dribble and shot timing decide most online matches
Paladins
Hitscan aim and ability timing in firefights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 15
Human opponents adapt formations and bait your defending
Paladins
Human teams flank, bait ults, and adapt
FIFA 15 leans a little harder on variance, though the gap is small.
FIFA 15
Deflections and bounce physics swing single matches
Paladins
Card draft order adds mild run variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 15
Squad building and meta tactics reward dedicated study
Paladins
Loadout card builds and item counter-buying
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.