head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Grand Arena
A football sim where reading opponents and precise execution both decide matches.

Execution · Competitive PvP
Free-to-play hero shooter where loadout cards customize champions in objective team fights.
FIFA 20 leans Execution (Grand Arena); Paladins leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 20
precise passing, dribbling, and shot timing
Paladins
Hitscan aim and ability timing in firefights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 20
reading human opponent tactics live
Paladins
Human teams flank, bait ults, and adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
FIFA 20
minor ball physics and injury randomness
Paladins
Card draft order adds mild run variance
FIFA 20 leans a little harder on optimization, though the gap is small.
FIFA 20
formations and player builds solvable
Paladins
Loadout card builds and item counter-buying
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.