head to head

Final Fantasy XI Online cover artvsThe Elder Scrolls IV: Oblivion cover art

Final Fantasy XI OnlinevsThe Elder Scrolls IV: Oblivion

Final Fantasy XI Online leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).

EXECUTION2 /10READS1 /10VARIANCE2 /10OPTIMIZATION8 /10
Final Fantasy XI OnlineThe Elder Scrolls IV: Oblivion

Axis by axis

Execution2 vs 3

The Elder Scrolls IV: Oblivion leans harder on execution: Real-time swing and block, modest demand

Reads1 vs 1

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 7

Final Fantasy XI Online leans harder on optimization: Job builds, skillchains and party composition are deep solvable systems

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Final Fantasy XI Online

full breakdown

The Elder Scrolls IV: Oblivion