head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
JRPG where you program party AI through its gambit system.

Optimization · Pure Optimization
A compulsive grind-and-automate sandbox where optimizing the resource loop is the whole game.
Final Fantasy XII leans Optimization (Pure Optimization); Forager leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XII
Gambits automate combat away from the hands
Forager
Click-and-walk inputs, no dexterity ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XII
Enemy AI is fixed and exploitable
Forager
No opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XII
Rare spawns and drop RNG
Forager
Minor drop randomness, quickly irrelevant
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XII
Programming gambit logic IS the gameplay
Forager
Pure economy loop: automate, expand, compound
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.