head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
JRPG where you program party AI through its gambit system.

Optimization · Pure Optimization
Saturn tactical RPG trilogy whose three scenarios interlock around promotions and party synergy.
Final Fantasy XII leans Optimization (Pure Optimization); Shining Force III leans Optimization (Pure Optimization).
Final Fantasy XII leans a little harder on execution, though the gap is small.
Final Fantasy XII
Gambits automate combat away from the hands
Shining Force III
Turn-based grid battles only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XII
Enemy AI is fixed and exploitable
Shining Force III
Enemy AI follows fixed aggression patterns
Shining Force III leans a little harder on variance, though the gap is small.
Final Fantasy XII
Rare spawns and drop RNG
Shining Force III
Crit rolls and counterattack chance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XII
Programming gambit logic IS the gameplay
Shining Force III
Promotion timing, friendship system, and positioning are masterable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.