head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
A real-time RPG carried by ascension-grid routing and magic crafting.

Optimization · Practiced Mastery
A loot brawler testing build grinding more than the forgiving combat itself.
Final Fantasy XV leans Optimization (Practiced Mastery); Marvel's Avengers leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XV
Real-time combat, modest input demand
Marvel's Avengers
Brawler combos with generous timing windows
Final Fantasy XV leans a little harder on reads, though the gap is small.
Final Fantasy XV
Scripted enemies
Marvel's Avengers
Enemy waves are scripted spawns, nothing adapts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XV
Loot and ascension variance
Marvel's Avengers
Loot rolls drive gear progression randomness
Final Fantasy XV leans a little harder on optimization, though the gap is small.
Final Fantasy XV
Ascension grid, magic crafting, party planning
Marvel's Avengers
Gear score and skill-tree builds are the long-term layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.