head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A real-time RPG carried by ascension-grid routing and magic crafting.

Optimization · Pure Optimization
A 2000 action RPG spanning centuries of a crusader-turned-vampire's redemption.
Final Fantasy XV leans Optimization (Practiced Mastery); Vampire: The Masquerade - Redemption leans Optimization (Pure Optimization).
Final Fantasy XV leans a little harder on execution, though the gap is small.
Final Fantasy XV
Real-time combat, modest input demand
Vampire: The Masquerade - Redemption
Click-driven real-time combat needs little dexterity
Final Fantasy XV leans a little harder on reads, though the gap is small.
Final Fantasy XV
Scripted enemies
Vampire: The Masquerade - Redemption
Enemy AI is simple and scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XV
Loot and ascension variance
Vampire: The Masquerade - Redemption
Loot rolls and unknown dungeons on first pass
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy XV
Ascension grid, magic crafting, party planning
Vampire: The Masquerade - Redemption
Discipline builds, party gear, and blood economy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.