head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
A casual game about finding and shooting hidden toy ducks across a map.

Optimization · Practiced Mastery
A meta puzzle box testing curiosity and one-time discovery more than any repeatable skill.
Find 100 Ducks and Blast Them! leans Optimization (Practiced Mastery); Pony Island leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Find 100 Ducks and Blast Them!
Casual aiming, low precision demand
Pony Island
Light arcade hopping segments with low demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Find 100 Ducks and Blast Them!
Static toy ducks don't adapt
Pony Island
The devil's tricks are authored scripts, not adaptation
Pony Island leans a little harder on variance, though the gap is small.
Find 100 Ducks and Blast Them!
Duck placement hidden until searched
Pony Island
Meta twists are hidden information that spend on first reveal
Pony Island leans a little harder on optimization, though the gap is small.
Find 100 Ducks and Blast Them!
Searching the fixed map systematically is the only depth
Pony Island
Code-tinkering puzzles have fixed discoverable solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.