head to head
Finding ParadisevsIf on a Winter's Night, Four Travelers
Finding Paradise leans Optimization (Light / Casual); If on a Winter's Night, Four Travelers leans Optimization (Light / Casual).
Finding ParadiseIf on a Winter's Night, Four Travelers
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
If on a Winter's Night, Four Travelers leans harder on variance: Story beats are unknown only on first viewing
Optimization2 vs 3
If on a Winter's Night, Four Travelers leans harder on optimization: Light puzzles with single intended solutions
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

