head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Light / Casual
A narrative sequel about reconciling a dying man's regrets.

Optimization · Light / Casual
A wordless atmospheric pilgrimage across dunes toward a distant mountain.
Finding Paradise leans Optimization (Light / Casual); Journey leans Optimization (Light / Casual).
Journey leans a little harder on execution, though the gap is small.
Finding Paradise
Trivial inputs.
Journey
Gentle gliding with no fail pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Finding Paradise
No adaptive opposition.
Journey
Anonymous companions cooperate, never oppose
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Finding Paradise
Linear story.
Journey
World is fixed and linear
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Finding Paradise
Minimal systems.
Journey
Light scarf-collecting routes at most
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.