head to head
Finding ParadisevsMonster Loves You!
Finding Paradise leans Optimization (Light / Casual); Monster Loves You! leans Optimization (Light / Casual).
Finding ParadiseMonster Loves You!
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Monster Loves You! leans harder on variance: Outcome thresholds are hidden until experimented with
Optimization2 vs 3
Monster Loves You! leans harder on optimization: Stat-balancing toward desired endings is light and solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

