head to head
Finding ParadisevsNoby Noby Boy
Finding Paradise leans Optimization (Light / Casual); Noby Noby Boy leans Execution (Light / Casual).
Finding ParadiseNoby Noby Boy
Axis by axis
Execution0 vs 2
Noby Noby Boy leans harder on execution: Stretching a noodle boy has no failure state
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

