head to head
Fire Emblem: AwakeningvsMedabots: Metabee
Fire Emblem: Awakening leans Optimization (Pure Optimization); Medabots: Metabee leans Optimization (Pure Optimization).
Fire Emblem: AwakeningMedabots: Metabee
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads1 vs 2
Medabots: Metabee leans harder on reads: NPC opponents follow fixed scripts, not adaptive minds
Variance5 vs 4
Fire Emblem: Awakening leans harder on variance: Hit and crit rates plus random level-up stats create run variance
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

