head to head
Fire Emblem: AwakeningvsSpace Hulk
Fire Emblem: Awakening leans Optimization (Pure Optimization); Space Hulk leans Optimization (Pure Optimization).
Fire Emblem: AwakeningSpace Hulk
Axis by axis
Execution2 vs 3
Space Hulk leans harder on execution: Real-time timer pressure adds stress, not twitch precision
Reads1 vs 2
Space Hulk leans harder on reads: Genestealer AI is aggressive but scripted, not adaptive
Variance5 vs 5
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

