head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Maximizing Emblem synergies and inherited skills to dismantle precisely scripted enemy maps.

Optimization · Pure Optimization
A deep 3.5E optimization puzzle where prestige class chaining and feat synergies determine party effectiveness.
Fire Emblem Engage leans Optimization (Pure Optimization); Neverwinter Nights 2 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem Engage
Turn-based; Engage ring timing is menu-driven not reactive
Neverwinter Nights 2
Tactical pause negates twitch; positioning is deliberate not reactive
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem Engage
Scripted enemy phases never adapt to player tendencies
Neverwinter Nights 2
Companion AI and enemy scripting are fixed, non-adaptive routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem Engage
Hit and avoid stats tighten variance; Engage mechanics are reliable
Neverwinter Nights 2
Hidden enemy stat blocks and variable dungeon RNG create unknowns
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem Engage
Emblem pairing, skill inheritance, and unit positioning are exhaustively solvable
Neverwinter Nights 2
3.5E feat synergies and prestige class planning define optimal builds
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.