head to head

Fire Emblem Heroes cover artvsLil' Guardsman cover art

Fire Emblem HeroesvsLil' Guardsman

Fire Emblem Heroes leans Optimization (Systems & Chaos); Lil' Guardsman leans Optimization (Systems & Chaos).

EXECUTION1 /10READS2 /10VARIANCE5 /10OPTIMIZATION7 /10
Fire Emblem HeroesLil' Guardsman

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads2 vs 3

Lil' Guardsman leans harder on reads: Reading character lies but they are scripted, not adaptive

Variance5 vs 5

Even - both lean on variance about the same.

Optimization7 vs 6

Fire Emblem Heroes leans harder on optimization: Skill inheritance, team building and tile math are deeply solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fire Emblem Heroes

full breakdown

Lil' Guardsman