head to head
Fire Emblem: Path of RadiancevsOriginal War
Fire Emblem: Path of Radiance leans Optimization (Pure Optimization); Original War leans Optimization (Pure Optimization).
Fire Emblem: Path of RadianceOriginal War
Axis by axis
Execution2 vs 3
Original War leans harder on execution: Real-time control with modest pace
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 3
Fire Emblem: Path of Radiance leans harder on variance: Hit rates and level-up rolls provide mild uncertainty; BEXP smooths it
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

