head to head
Fire Emblem: The Sacred StonesvsTotally Accurate Battle Simulator
Fire Emblem: The Sacred Stones leans Optimization (Pure Optimization); Totally Accurate Battle Simulator leans Optimization (Systems & Chaos).
Fire Emblem: The Sacred StonesTotally Accurate Battle Simulator
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Totally Accurate Battle Simulator leans harder on variance: Wobbly physics makes identical setups resolve differently
Optimization8 vs 7
Fire Emblem: The Sacred Stones leans harder on optimization: Branching promotions and grindable maps reward build planning.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

