head to head
Fire Emblem: Three HousesvsGrand Ages: Medieval
Fire Emblem: Three Houses leans Optimization (Pure Optimization); Grand Ages: Medieval leans Optimization (Pure Optimization).
Fire Emblem: Three HousesGrand Ages: Medieval
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 2
Grand Ages: Medieval leans harder on reads: AI rivals follow fixed strategy, not adaptive modelling
Variance3 vs 2
Fire Emblem: Three Houses leans harder on variance: Hit rates and crit RNG affect runs
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

