head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A tactical RPG where careful positioning and managing randomized combat odds decides survival.

Optimization · Pure Optimization
Supernatural western turn-based tactics where a luck meter replaces pure hit-chance dice.
Fire Emblem leans Optimization (Pure Optimization); Hard West leans Optimization (Pure Optimization).
Fire Emblem leans a little harder on execution, though the gap is small.
Fire Emblem
no real-time physical skill, turn-based
Hard West
Turn-based; no physical demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem
AI is scripted, no true adaptation
Hard West
AI follows fixed tactical scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem
hit chance rolls are heavily randomized
Hard West
Luck meter tames RNG but cards and shots vary
Fire Emblem leans a little harder on optimization, though the gap is small.
Fire Emblem
permadeath tactics and builds near-solvable
Hard West
Positioning, ability combos, and luck-system math dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.