head to head
FireFallvsKid Icarus: Uprising
FireFall leans Execution (Practiced Mastery); Kid Icarus: Uprising leans Execution (Practiced Mastery).
FireFallKid Icarus: Uprising
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

