head to head

Firewatch cover artvsKid A Mnesia Exhibition cover art

FirewatchvsKid A Mnesia Exhibition

Firewatch leans Optimization (Light / Casual); Kid A Mnesia Exhibition leans Execution (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE1 /10OPTIMIZATION2 /10
FirewatchKid A Mnesia Exhibition

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 0

Firewatch leans harder on variance: Minor environmental discoveries.

Optimization2 vs 1

Firewatch leans harder on optimization: Few systems to optimize.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Firewatch

full breakdown

Kid A Mnesia Exhibition