head to head
LEGO Marvel's Avengers asks more than Firewatch, and the gap is execution.

Optimization · Light / Casual
A first-person mystery about a fire lookout in a Wyoming forest.

Execution · Light / Casual
A relaxed collect-everything playground with near-zero failure pressure.
Firewatch leans Optimization (Light / Casual); LEGO Marvel's Avengers leans Execution (Light / Casual).
LEGO Marvel's Avengers leans clearly harder on execution.
Firewatch
Walking and radio dialogue only.
LEGO Marvel's Avengers
Mashing through enemies asks almost nothing of the hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
No adaptive opposition.
LEGO Marvel's Avengers
No adaptive opposition anywhere in the sandbox
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
Minor environmental discoveries.
LEGO Marvel's Avengers
Collectible locations are fixed, just initially unknown
LEGO Marvel's Avengers leans a little harder on optimization, though the gap is small.
Firewatch
Few systems to optimize.
LEGO Marvel's Avengers
Hundred-percent completion is a checklist, not a puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.