head to head
Pikuniku asks more than Firewatch, and the gap is execution.

Optimization · Light / Casual
A first-person mystery about a fire lookout in a Wyoming forest.

Execution · Light / Casual
Cheerful physics platformer about a kicking blob toppling a capitalist conspiracy.
Firewatch leans Optimization (Light / Casual); Pikuniku leans Execution (Light / Casual).
Pikuniku leans clearly harder on execution.
Firewatch
Walking and radio dialogue only.
Pikuniku
Floppy kicks and hops, gently imprecise
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
No adaptive opposition.
Pikuniku
No adversary anywhere
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
Minor environmental discoveries.
Pikuniku
Short authored world with few surprises
Pikuniku leans a little harder on optimization, though the gap is small.
Firewatch
Few systems to optimize.
Pikuniku
Simple puzzles with obvious solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.